Patch 1.1
- 10.04.2012
- 18
- 0
- 0
- Might & Magic: Heroes 6
Patch 1.1 für die europäischen Versionen von Might & Magic Heroes VI (auch für die deutsche Fassung).
Hinweis: Der Patch wird normalerweise auch mit der Auto-Update-Funktion runtergeladen, sobald das Spiel gestartet wird und der PC mit dem Internet verbunden ist.
Das Update bringt zusätzlich neben einigen Fehelrkorrekturen 5 neue Multiplayermaps ins Spiel.
Fixes:
Adding Dynasty Weapons for the Altar of Wishes not present in version 1.0:-Batu's Totem-Assassin's Blade-Will of Urgash
Adding 4 new Multiplayer Maps and the map a "bridge too far" not present in version 1.0 for a total of 15 custom maps:-Brimstone's Gold o Feuding Duchies-Fortress of Honour-Silence of the Ancestors
Optimized memory usage
Several AI tweaks:-Build order improvements-AI resource management improvements-AI does not convert captured towns if it can not be protected-AI does not build buildings in captured towns if it can not be protected-Improved decision making between building and unit purchase-Fixed marketplace usage (uses it when it is worth to use )-Tuning on skill path choices for primary and secondary heroes-Improved cooperation among primary and secondary heroes-AI Captures mines faster-Increased efficiency for AI town defense-Advanced and basic town portal usage improvements Balance and General Changes:-Default hero attack damage has been reduced to 300-340 at level 30 (from 400-450)-Defend action gives +10 Might and Magic defense instead of +15-Stand Your Ground and Mass Stand Your Ground do +7/+9+12 and +5/+6/+7-Heal and Regeneration requires 20 mana to cast (instead of 15)-Arcane Exalation III gives +3 Magic Power (instead of +2)-Arcane Ward III gives +3 Magic Defense (instead of +2)-Assailant III gives +3 Might Attack (instead of +2)-Charismatic Leader III gives +3 Leadership (instead of +2)-Defender III gives +3 Might Defense (instead of +2)-Destiny's Chosen III gives +3 Destiny (instead of +2)-Rampage bonus changed to +5/+7/+8 Might Power (instead of +5/+6/+7)-Resilience bonus changed to +5/+6/+7 Might Defense, +10%/+12%/+13% Health (instead of +3/+6/+9 Might Defense, +3%/+6%/+9% Health )-Counterstrike II and Counterstrike III duration reduced to 1/2/3 turns (from 2/3/4 turns)-Archery III ranged penalty reduction reduced to -25%/-30%/-35% (from -50%/-75%/-100%)-Idol of storms damage increased by 25%-Frenzy charge removed, 4 turn cooldown added o Frenzy bonus increased to 10/30/50% (from 5/15/30%)
Hinweis: Der Patch wird normalerweise auch mit der Auto-Update-Funktion runtergeladen, sobald das Spiel gestartet wird und der PC mit dem Internet verbunden ist.
Das Update bringt zusätzlich neben einigen Fehelrkorrekturen 5 neue Multiplayermaps ins Spiel.
Fixes:
Adding Dynasty Weapons for the Altar of Wishes not present in version 1.0:-Batu's Totem-Assassin's Blade-Will of Urgash
Adding 4 new Multiplayer Maps and the map a "bridge too far" not present in version 1.0 for a total of 15 custom maps:-Brimstone's Gold o Feuding Duchies-Fortress of Honour-Silence of the Ancestors
Optimized memory usage
Several AI tweaks:-Build order improvements-AI resource management improvements-AI does not convert captured towns if it can not be protected-AI does not build buildings in captured towns if it can not be protected-Improved decision making between building and unit purchase-Fixed marketplace usage (uses it when it is worth to use )-Tuning on skill path choices for primary and secondary heroes-Improved cooperation among primary and secondary heroes-AI Captures mines faster-Increased efficiency for AI town defense-Advanced and basic town portal usage improvements Balance and General Changes:-Default hero attack damage has been reduced to 300-340 at level 30 (from 400-450)-Defend action gives +10 Might and Magic defense instead of +15-Stand Your Ground and Mass Stand Your Ground do +7/+9+12 and +5/+6/+7-Heal and Regeneration requires 20 mana to cast (instead of 15)-Arcane Exalation III gives +3 Magic Power (instead of +2)-Arcane Ward III gives +3 Magic Defense (instead of +2)-Assailant III gives +3 Might Attack (instead of +2)-Charismatic Leader III gives +3 Leadership (instead of +2)-Defender III gives +3 Might Defense (instead of +2)-Destiny's Chosen III gives +3 Destiny (instead of +2)-Rampage bonus changed to +5/+7/+8 Might Power (instead of +5/+6/+7)-Resilience bonus changed to +5/+6/+7 Might Defense, +10%/+12%/+13% Health (instead of +3/+6/+9 Might Defense, +3%/+6%/+9% Health )-Counterstrike II and Counterstrike III duration reduced to 1/2/3 turns (from 2/3/4 turns)-Archery III ranged penalty reduction reduced to -25%/-30%/-35% (from -50%/-75%/-100%)-Idol of storms damage increased by 25%-Frenzy charge removed, 4 turn cooldown added o Frenzy bonus increased to 10/30/50% (from 5/15/30%)
Download
Gamefiles | Hinzugefügt | Downloads |
---|---|---|
hmm6_1.1_efigs.exe (493.05 MB) | 10.04.2012 | 18 |
Kategorie: Might & Magic: Heroes 6 - Patches
Hinzugefügt am 10.04.2012 von Robert (Letztes Update am 09.11.2013)